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H1Z1 Concept Art (2015)

This is a masterpost of all the character concept art work I did during my internship at Daybreak Games for "H1Z1" back in 2015. They gave me free reign to ideate on grotesque ideas for zombies in their early battle-royale zombie game, and I, a horror lover, ran with it. Thought it would be informative to see where my concept art career started in relation to my current AAA character art skills. All created during the summer of 2015!

The Screamer - Concept used in game. Idea was an escapee asylum patient zombie who screams to alert to her presence.

The Screamer - Concept used in game. Idea was an escapee asylum patient zombie who screams to alert to her presence.

The Butcher - A butcher based zombie who used a variety of butchering tools as weapons and wore his butchered animals as masks

The Butcher - A butcher based zombie who used a variety of butchering tools as weapons and wore his butchered animals as masks

The Feral - zombie based on an outdoorsman, donning either pelts, flannel or nothing at all.

The Feral - zombie based on an outdoorsman, donning either pelts, flannel or nothing at all.

The Mother - Idea for a pregnant double zombie.

The Mother - Idea for a pregnant double zombie.

The Burning One - Idea for a zombie with flame abilities.

The Burning One - Idea for a zombie with flame abilities.

The Doctors - A variety of doctor based zombies (dentists, phsycologists, surgeons...) would all attack based on their specialty.

The Doctors - A variety of doctor based zombies (dentists, phsycologists, surgeons...) would all attack based on their specialty.